Why are we even talking about this?
IDK, You made an assertion that modern web browsers run everywhere.
I’m a Godot developer and this is wrong.
Well, any supporting links then for your assertion?
I just said that generally native Godot games run better then Browser games. While Wasm and WebGL exports are good, native acceleration and memory consumption is better (If you aren’t comparing apples with oranges). Because less layers. Just look at the minimal system requirements. For a native Godot export are 2GB, for web exports 4GB. Not sure if that includes the browser. And generally, everyone that has 4GB RAM, and wants to use modern browsers, I feel you. That is painful. Firefox say that they run on 512MB on Mac… but using a browser is more than just starting it…
OpenGL 3.3 is required for current native Godot, that is about 15 years ago, where people, even gamers, still bought 2 or 4GB devices.




You are victim blaming. Should they have been more cautions with handing over their data, yes. But the fact that they have to, is representative of the bad state of society. It is the fault of the company, people or systems that where trusted by the communities to properly protect it against evil actors. If they cannot protect that data, they shouldn’t have gathered it in the first place. And for that they should get punished properly and should recompense all victims. They should no longer be in business.
Civilization is built on trust, and if that trust erodes, civilization does too.