Proud anti-fascist & bird-person

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Joined 3 years ago
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Cake day: June 12th, 2023

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  • Caves of Qud is one of the best exploration games I’ve ever played. It’s a traditional roguelike where the overworld map is the same each time but the world history, factions, and most individual zones are procedurally generated each time you start over.

    You play as either a mutated human with strange bonuses like extra arms, the ability to mind control, wings, etc. or a Truekin that starts with higher base stats and the ability to use implant tech to do things like replace your legs with tank treads or your eyes with night-vision goggles.

    It’s a deep simulation; all of the NPCs in the game are as fully modeled as the player character, the NPCs you meet are a result of the generated history, and the best choice is often to run away.

    It’s turn-based with multiple difficulty levels. I recommend playing on classic, but the other ways are just as valid.






  • I found that the best way to start was to play a few runs as the Marsh Taur preset. They have pretty good survivability, and you can explore the world and try to learn the basics. You’ll die a lot, but you’ll also learn what kills you. After a few times of doing that (and trying a few different presets), I did a little bit of cheating to revert my save by closing after I died before returning to the menu. I got to about level 25 that way, and I learned a whole lot. I could continue, but I think it’s more interesting as a traditional roguelike. Now I’m back to starting new characters when I die, but with a lot more context.

    Some people play on RPG mode and that’s a perfectly valid way to go too. I believe you revert to the last village you were in if you die.

    It’s a really deep simulation so it does take a while to learn, but once it clicks you’re in for a great time.